Error got when enabling Buffs for the Player frame
No notes
Syntax:
No syntax
Message: ...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:338: attempt to call method 'SetHorizTile' (a nil value)
Time: 04/20/10 22:56:26
Count: 1
Stack: ...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:338: in function `SetupBars'
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:112: in function `Load'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:223: in function `SetVisibility'
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:94: in function `Reload'
Interface\AddOns\ShadowedUF_Options\config.lua:202: in function <Interface\AddOns\ShadowedUF_Options\config.lua:196>
Interface\AddOns\ShadowedUF_Options\config.lua:241: in function <Interface\AddOns\ShadowedUF_Options\config.lua:222>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:796: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:611>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...e\AddOns\ButtonFacade\Libs\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...wn\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:69: in function <...wn\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:58>
Locals: self = <table> {
SetupBars = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:329
CheckMedia = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:48
SetupFrame = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:285
LoadSML = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:136
ReverseDirection = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:192
ToggleVisibility = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:68
GetRelative = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:180
mediaPath = <table> {
}
PositionWidgets = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:433
SetupText = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:377
MediaRegistered = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:58
GetRelativeAnchor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:197
SetupFontString = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:361
GetAuraGrowth = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:188
Reload = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:88
SetBarVisibility = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:76
GetJustify = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:163
GetPoint = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:176
MediaForced = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:10
GetColumnGrowth = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:184
GetSplitRelativeAnchor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:219
Load = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:104
AnchorFrame = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\layout.lua:235
}
frame = SUFUnitplayer {
vehicleUnit = "vehicle"
auras = <table> {
}
indicators = <unnamed> {
}
highFrame = <unnamed> {
}
UnregisterAll = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:91
unitRealType = "player"
isDead = false
unit = "player"
0 = <userdata>
portrait = <unnamed> {
}
registeredEvents = <table> {
}
unitInitialized = true
hasStateWatch = false
RegisterUnitEvent = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:58
powerBar = <unnamed> {
}
Regi