Hehe
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Syntax:
C++
bool SPlane::FindIntersecion(const SRay& _ray, SVec3& _result) { SVec3 anyVec = _ray.PointInRay(0); // tu bład return true; } SVec3 SRay::PointInRay(float t) { SVec3 point(pos.x + direct.x * t, pos.y + direct.y * t, pos.z + direct.z * t); return point; } Error 3 error C2662: 'SRay::PointInRay' : cannot convert 'this' pointer from 'const SRay' to 'SRay &' d:\programowanie\svn\edwinraytracer\raytracercpp\common\splane.cpp 20